The new Bulletin of the IEEE Technical Committee on Learning Technology (Volume 16) is now available at: http://www.ieeetclt.org/content/bulletin-16-2-3
I have one overview article on sensors for learning support:
Abstract: One major technology revolution of the last 2-3 years is the broad integration of sensor technology into every day environments and end user products. This article explores the potential and possibilities of sensor technology for learning support. The author gives several examples and structures the potential implications according to different typical applications of learning technology.
An Jan Schneider a PhD Student of our group has an Article on the presentation trainer with which he also has won the demo award at the European Conference on Technology Enhanced Learning:
Abstract: The increasing accessibility of sensors has made it possible to create instructional tools able to present immediate feedback to the learners. To study how this type of instruction is able to support learning, we developed the Presentation Trainer, a tool whose purpose is to train the non-verbal communication skills for public presentations. In this paper we present our findings about studying immediate feedback based on a first round of user tests with the Presentation Trainer.
Kalz, M., Börner, D., Ternier, S., & Specht, M. (2014). Mindergie: A pervasive learning game for pro environmental behaviour at the workplace. In L.-H. Wong, M. Milrad, & M. Specht (Eds.), Seamless Learning in the Age of Mobile Connectivity (397-417). Singapore: Springer.
Bernardo Tabuenca has published two new articles. He is doing work in the area of integrating life-long learning services into every day environments and linking them to the objects we use every day in our studies and learning activities.
Title: NFC LearnTracker: Seamless support for learning with mobile and sensor technology
Authors: Tabuenca, Bernardo
Title: “Tap it again, Sam”: Harmonizing the frontiers between digital and real worlds in education
Authors: Tabuenca, Bernardo
Yesterday I gave a masterclass about mobile learning, you can watch the dutch video at:
or participate at the masterclass in dutch at (it’s free! thanks to sponsoring of SURF Academy)
One interesting issue of discussion was the question what different affordances different mobile technologies can offer and how this has consequences on the instructional design of mobile learning. I think this is definitely an interesting issue and if someone knows any research papers on this issue I would be interested to get some recommendations.
So already lots of interesting things for 2014, prepare for 2014 I will personally contribute to the following events so far:
- Methodologies and Intelligent Systems for TEL, Salamanca, 4th-6th June 2014 misTEL 2014 http://mis4tel.usal.es
- 3rd International conference on Advances in Computing, Communications, and Informatics see http://icacci-conference.org/
- Ideas in Mobile Learning Symposium, 6th – 7th March 2014, Watershed, Bristol UK, http://cloudworks.ac.uk/cloudscape/view/2896
- 20th International Conference on Collaboration and Technology, http://172.16.203.11/criwg2014/
- Die 12. e-Learning Fachtagung Informatik – DeLFI 2014, 15. – 17. September 2014, Universität Freiburg, http://www.delfi2014.de/
For discussing some leadership issues I came across Walt Disney’s creativity model. He talked about “Imagineering” combining imagination and engineering. I think for a lot ot TEL projects it would be good to think more in terms of Walt’s perspectives on bringing dreams to solutions.
Walt had three perspectives on creativity the dreamer, the realist, and the critic.
- The dreamer has no limits, give me a magic wand and all imagination.
- The realist embeds this in reality and ask what is real and what is feasible?
- The critic looks at the most critical barriers and be the devil’s advocate.
So for your next TEL workshop just split up in rooms and take the three positions and try to synchronize them. Can be very helpful !
Some selected links:
Walt Disney about adding sound to cartoons 😉
a recent presentation from Speedlab CH
I really like drum’n’bass and Jojo Mayer is one of my favorite drummers … in his TED X talk he talks about reverse engineering drum machine beats to play machine beats as a human. He talks about creating the illusion of being a machine as a human … a fake … he talks about freeing himself as at the moment when he had developed the skills to play like a machine he could add emotion and improvisation … really like this approach what would that mean about a post machine approach or a cybernetic approach … interesting perspective …
so humans that can compute the difference between 0 and 1 😉
check it out at http://youtu.be/KExLCJAuTXA
Just have setup an ASUS F201E with a SSD drive and Ubuntu on it. I will use that setup to test out some minimal setups and Ubuntu software.
This looks like a really good working machine.
- Fast and responsive
- Price of the complete setup together 300 Euros
- Lightweight like a Macbook Air
- I say all software free that I basically need beside special development stuff for OS X
- Dropbox works good
- LibreOffice is nice, some compatibility might come up
- web-based iCLoud on an Ubuntu Laptop might be interesting
- keyboard not that good as a MacBook one
- trackpad strange if you are used to MacBook, with external mouse is ok, probably with more EMACS use this will be irrelevant 😉
- battery life not 5 hours or more but about 3 when you save
- but Hei, at least I know more or less what eats up the disk space on my machine.
- Some syncing difficult, so why is there no Evernote client for Ubuntu, the ones I tried have not made me enthusiast .
- missing Jottacloud client
So more to come.
18th to 22 of November: 21st International Conference on Computers in Education I will give a keynote on “We need mindful seamless learning technologies!”
12th November I am talking at the Onderwijsdagen OWD 2013 on Seamless Learning and Learning Analytics
7th November Workshop at the “De Haagse Hogeschool” in Den Haag I am giving a workshop and talk about mobile learning technologies.