Sex, bombs, and fries for learning

I listened to a very interesting interview with Peter Nowak on innovation in technology and learning. Interestingly, Nowak argues that most innovations that we see today in education and learning are related to high competition in non educational markets, namely the food market, the pornography market, and the military complex. 

His argument is that these volatile markets act as innovators and early adopters that have created and shaped technologies through massive investments. The drivers for this innovation is partly related to performance needs and to the needs of market outreach. Despite negative effects that are related to all of these industries, the high competition and market constraints seem to force them towards seeking technological innovation in order to gain any advantage over their competitors. Then slowly these technologies diffuse towards the mainstream.

You can listen to the interview at New Security Learning.

 

Successfull project kick-off

In September and November 2011 two important meetings have happened. On September 5 & 6 the EMuRgency project had its kick-off meeting organized by the Open University of the Netherlands. During the meeting the partners provided a detailed presentation about their expertise, focus in the project and vision. In addition the different activities within the project have been further refined and planned. To “practice what we preach” non-medical experts participated in a short CPR training provided by the partner from the University Hospital in Aachen. Overall, the kick-off has helped all partners to define a common ground, to get to know each other better and to develop a common visiion and concrete workplan for the upcoming months and years.

On November 7 another consortium meeting has happened. This time the focus of the meeting was the administrative and financial management of the EMuRgency meeting. Nadia Thissen from the EMR Stichting has introduced the specifics of the INTERREG IVa programme and consortium members had the opportunity to ask questions. Last but not least we could take a photo of the whole consortium.

 

 

 

 

 

 

 

When did mobile learning start?

Today I came across an interesting posting in a mobile learning forum on XING. The thread started with the question “When did mobile learning really start?”. There was already a posting that claimed that Nokia started the mobile learning idea in 2001. I thought, “wait! 2001 is too late” and started some digging in my references. What I found there was interesting and enlightening. 

To answer the first question we need to understand that mobile learning is NOT about mobile devices.

Mobile learning is about emphasizing aspects of mobility in an educational concept. Besides mobility this includes situatedness,  context dependency, the location of a learning environment etc. 

So when did mobile learning really start. My little research puts the date around 1997. About a year later I had a very enlightening and inspiring discussion with Cathleen Norris and Elliot Soloway in Berlin. Back then they presented their early solutions from HI-CE for “handheld learning”. The core difference to other handhald learning solutions of that time was that they discussed classroom applications that emphasised the mobility of the learners for making the applications valuable. Rather than “handheld devices for learning” they changed the view to “supporting learning on the go with handheld devices”. 

To embrace the difference one has to recall that until around 1997 handheld devices for learning were mostly of the kind of the Little Professor – some were more sophisticated some less. Basically these solutions were relatively small solutions of portable learning systems. With this respect they were very similar to books as the learning content was not affected by the mobility of the learners. Until 1997 mobile and handheld devices were technological extensions of the learning anytime and anywhere metaphore. The HI-CE stuff broke with this perspective. Suddenly learning was dependend on social interactions,movements, locations, and annotations. Instead of enforcing the right time and the right place, the new solutions were empowering learners to create and enrich their spatial learning environments with the new technology. 

My quick research brought another interesting aspect to my attention. In 1998 Rainer Oppermann and Marcus Specht published a concept for a nomadic museum guide. This paper discusses explicitly the application for learning support. The interesting aspect of this paper is that it outlines the first application of Augmented Reality for Learning. This gets clearer with the followup publications from 1999 (1, 2, 3, 4, 5, 6). 

Therefore, the tipping point when solutions for learning changed towards what we now know as “mobile learning”, was around 1997. 

Soon 1700 downloads of Chapter on Mobile and Ubiquitous Learning in L3T

Last year I wrote an article in german to give an overview on mobile and ubiquitous learning developments for the L3T book. Checking out a new visualiation tool if found that the chapter was downloaded nearly 1700 times (1690 to be correct). So I think quite a success. Nice work done together with Martin Ebner from Graz.

So if you speak german and want to read some overview and starting point for mobile and ubiquitous learning get the chapter here: 

http://l3t.tugraz.at/index.php/LehrbuchEbner10/article/view/74/36

of browse the whole book at:

http://l3t.eu

1st Workshop on Visualisation and Ambient Displays for Learning

Today we are running the "1st International Workshop on Enhancing Learning with Ambient Displays and Visualization Techniques"
http://www.wikicfp.com/cfp/servlet/event.showcfp?eventid=17111&copyownerid=26396

Abstract: Visualization techniques have been researched as a way to help people deal with the abundance of information. It makes use of the principles in Gestalt Theory that explains the human visual capacity, such as proximity, similarity, continuity, symmetry, closure and relative size. They rely on the design of effective and efficient interactive visual representations that users can manipulate to solve specific tasks themselves. This approach is especially useful when a person does not know what questions to ask about the data or when (s)he wants to ask better, more meaningful questions. At the same time displays have become a pervasive part of our environment in various manifestations. While they were traditionally used to (mainly visually) present information they also become more and more important as interfaces to access and interact with digital information. Following these developments, researchers have recently started to exploit the potential of ambient displays for learning purposes, research cognitive effects, and promote the interaction of learners with their environment."

 

Agenda

13:00 Welcome

13:15 Ambient Displays to Support Supervised Collaborative Learning – Hamed Alavi and Pierre Dillenbourg

13:45 A first approach to “Learning Dashboards” in formal learning contexts – Dominique Verpoorten, Marcus Specht and Wim Westera

14:15 Mapping the European TEL Project Landscape Using Social Network Analysis and Advanced Query Visualization – Michael Derntl, Dominik Renzel and Ralf Klamma

14:45 Coffee Break

15:00 Suggestable, suggesting books in libraries — Bram Vandeputte, Michaël Vanderheeren and Erik Duval

15:30 The problems with visualizations and the need for visualisation literacy research — Kamakshi Rajagopal, Wolfgang Reinhardt and Riina Vuorikari

16:00 Group work: "Defining a Research Agenda for ADVTEL" (1 hour) + Groups presentation

17:30 Wrap up: How to proceed from here, Proceedings, …

18:00 Closure

 

We are looking forward to interesting presentations and a fruitful discussion. If you have any questions or remarks regarding the workshop or the program, please do not hesitate to contact us. You find all information about the workshop on our website: https://sites.google.com/site/advtel2011/

The twitter hashtag for the workshop is #advtel2011

 

ORGANISERS

* Joris Klerkx, Katholieke Universiteit Leuven
* Erik Duval, Katholieke Universiteit Leuven
* Eelco Herder, L3S
* Ralf Klamma, RWTH Aachen
* Fridolin Wild, KMi, The Open University
* Till Nagel, FH Potsdam
* Marcus Specht, Open Universiteit Nederland
* Marco Kalz, Open Universiteit Nederland
* Dirk Börner, Open Universiteit Nederland  

 

 

iStanford and daily lifelong learning

 

While spending my summer sabbatical at Stanford University beside the inspirational environment and some smaller projects I am working on I recently have tried a bit of iStanford. The mobile phone app of Stanford University, basically it gives you access to:

  • Directory Services all educators, staff, with contact adress, phone, mail and direct integration within your smartphone address book
  • All sports events with schedule, standings, local team news, …
  • Main campus maps, and specialized maps
  • Personal events calendar, from all events yu can add events to your personal calendar directly
  • Videos, and News about Stanford University
  • Treevia, a quiz app about Stanford University 
  • Access to iTunes U directory
  • course directory sorted by departments, completely searchable, bookmarkable and with myClasses logbook
  • Analytics, Intresting Trends, Statistics, New Degrees, Courses and so on
  • CreditU (app in the app store) basically an external app in which you can earn credits for lots of things you do when studying, for example being on time in class. So basically kind of gamification of studying, created by Metaneer.
  • Tours, Account Balance, Images, Library, Stanford Student Radio, Sure Transportation Service on Campus and Emergency Services.

So lots of stuff. Especially interesting probably some apps when reflecting about their potential for a typical life long learner at the OU. So some questions one could ask …

  • What’s about student initiated events "I will go to exhibition XY on following tuesday in Amsterdam. Who wants to join in?"
  • Transportation linking, why not to have a shared train ride or car ride with a study colleague, probably you would even take a later train for a nice chat on the train about your study.
  • Credit U seems a really cool model. What about linking your study to real world events and real world credits? You can earn credits by doing good things or by learning something new you share with others. Or like some approaches you earn credits when you teach someone else?

These are just some starting points, think about more and more people using mobile phones as their personal daily information hub. Some conclusions might be:

1. Linking this with informal and life long learning is one of the easiest and absolutely logical steps. In a recent Artikel in the German Spiegel Online about "How the future of internet will be in 5 years?"  also the relation to more and more services is drawn and a picture of internet giants taking over our complete life organisation from health ensurance, to partner search, to online shopping. Definitely life long learning is linked to a lot of services of daily life (culture, nutrition, health, communication, transportation, leisure). Also especially informal learning is one of the most researched areas of mobile learning.

2. Gamification of learning activities: This has lots of implications not only the direct impact on motivational issues often highlighted in gamification. This definitely also touches aspects of awareness, perception of learning activities, changing attitudes towards community based learning approaches, and to learning in general. What is it worth if we learn something? For whom? What is it good for? Whom can it help?

3. Access in context: If you once have been standing in a foreign town or on campus and your mobile tells you where to go and where you will find your colleagues, whilst making an appointment you will value it. BTW these kinds of interactions and the way of making appointments have already become a commodity for the younger generation.

4. Cloud based is cool, but you need different focused clients to access the cloud otherwise it is just a smart backup solution ;-). You might like the cloud or not. You might setup your own server at home or use one of the big cloud services, in either case without mobile and stationary access to it, it is just a backup for your desktop. So mobile and well designed access to your cloud data and ease of synchronisation is key to a really cloud based life long learning support. The point here is that the average of mobile interaction tome with an app is about 10 sec (see for example the mobile HCI Guidelines for developing apps on iOS). So when you have a service or information need you need it quick, focused, and nothing should get in your way. So that sounds like focused small apps bundled in a mobile app seems like a good idea for the lifelong learner.

 

more to come …. marcuspecht

Facebook online education centre launched

Facebook launched an Online Education Centre targeting business education. All build around pages, ads and communities. Adding features as your own apps, facebook credits, social media marketing integrated. Sounds quite impressive. Also most focused contents are stories (http://www.facebook.com/business/sponsoredstories/) where different types of stories are presented.

I wonder how this will influence online learning communities.

Sensors for reflection and learning (Topic of the month)

There is a whole movement of using sensor data for self tracking and self analysis.

The Quantified Self Group has lots of examples in their blog about using sensor information from different tools, apps, and gadgets importing them into visualisation tools, sharing them in social communities, and monitoring your activities. There is a even a best practice guide and active discussion forum about what tools, apps and gadgets best to use for self tracking.

A nice overview of activities in that area are in a recent article from technology review with the title “The Measured Life“.

Applied to learning support and the TEL community I see some relations to user modeling, adaptive systems, personalisation, and recently learning analytics. The tricky thing is that in a lot of the examples from self-tracking you can easily track your steps per day, or the number of calories consumed, the types of aphyisical movements you made, or the type of sleep you had or not, but its pretty hard to track relevant things for learning. (quantify learning? probably.) In relation to personalisation and personalized learning the questions is how far the system are just used for tracking and mirroring and if they get used for coaching, tutoring, mentoring, or even control. The vision then would then become a kind of sensor enabled cyborg with feedback loops to control every aspect of life.

Nevertheless more and more sensors can be used for measuring and quantifying more complex phenomena like stress, attention, collaboration. In most cases the combination of several sensors as also personal data given by users brings the results needed. It is a bit comparable to context-aware systems and context modelling: The more sensor data and sources you have the more precise you can get on the results.

In contrast to the approach about collecting more and more data I also see another path to go comparable to the discussions in user modeling, adaptive systems, and nowadays learning analytics and reflection supporting via mirroring.

  • We can definitely use sensor data to learn and reflect about us when we use sensors to collect data and relate them to the right baselines and personal yardsticks. As some recent results of Christian Glahn and also Dominique Verpoorten show the choice of the right framing of the data is essential.
  • We can also use sensor data to trigger the right questions, in that sense sensor information could more be used to trigger context-specific experience sampling. So not the system does the inference but we have to do the inference on what is wrong and what is right when the system detects that something definitely is going wrong.
  • Last but not least also direct feedback from sensor information can be very helpful in learning contexts, most of these approaches are anyway related to Donald Schöns concepts of reflection in action and reflection about action.

So as a first point to make here: Lots of methods for tracking and self-monitoring are already available and more will follow soon, the main question is how to use them in ways that make curious, motivate, stimulate collaboration, and social interchange and gives control to the learner.

Upcoming Workshops and Conferences

Recently lots of activities are coming up around mobile, contextual, and new one-to-one learning models. This is a small collection of upcoming events with which we are involved in organization or as PC member:

– International Workshop on "Technology-Transformed Learning: Going Beyond the One-to-One Model?" Organizers: Lung-Hsiang Wong & Hiroaki Ogata, https://sites.google.com/site/icce1to1/

 

– Context and Technology Enhanced Learning (ConTEL):Theory, methodology and design Workshop at EC-TEL 2011, 21 September, Palermo, Italy. Conference runs 20-23 September, Organisers and Co-Chairs:Prof. Andrew Ravenscroft, Prof. Mike Sharples.http://www.ec-tel.eu/files/ConTEL_DEs_CFP3.pdf

 

– Enhancing Learning with Ambient Displays and Visualization Techniques (ADVTEL’2011), Joris Klerkx,Erik Duval,Eelco Herder, Ralf Klamma, Fridolin Wild, Till Nagel, Marcus Specht, Marco Kalz, Dirk Börner, https://sites.google.com/site/advtel2011/organisers

 

– Learning activities across physical and virtual spaces (AcrossSpaces), Davinia Hernández-Leo, Carlos Delgado-Kloos, Juan I. Asensio-Pérez, http://www.ec-tel.eu/programme/workshops-ectel2011/acrossspaces

 

Please consider submitting to those with your high quality contributions.

Mobile Task Management

Yesterday I made short survey of task management tools. Originally the purpose was to have a good cloud based service for managing small teams and distributing tasks to team members. I personally use OmniFocus which I like a lot for GTD (Getting things Done) with access on all kinds of devices. So the candidates I have had a short look at are:

  • OmniFocus: Outstanding for personal GTD. Quite difficult to setup for teams, possible via mail creation of tasks but not that straightforward. what I am also missing with OmniFocus is a web-interface for non OS X users.
  • Then we tried Wunderlist. Nice app, cross platform, What I really miss is assigning tasks to people as also free tagging for structuring and clustering tasks as you can do in things. But go on Wunderkinder great stuff!
  • Next I checked out basecamp coming from a classical project management approach. Definitely basecamp is very good for project management but if you want to have a small tea,m just focus on specific tasks probably an overkill.
  • Next I found a very good comparison of web-based task managers by Jarel Remick. Thanks for this! I basically share his ranking and share his enthusiasm for producteev. They also announced a native desktop client and have client for all major platforms.
  • So my favorite is also flow I would say, what I like about is having the idea of setting up tasks, sharing them in a team and also to follow certain tasks if you are interested in them. nevertheless a short p[laying around of the demo on an iPad gave me some problems with the HTML5 interface especially with rotation. BTW I think this is typically still a difficult thing to do with non native apps.
  • Other platforms I found are

Table 1.: Comparison of web-based task managers by Jarel Remick

In general all of these offer subscription plans and can be quite extensive, so if you are a team of ten people and all want to work with producteev you can have a monthly plan for 24$ what seems good value to me. As seen from the table producteev gives all features.

So what about mobile support. Nearly all described platforms either give you a mobile native client for iOS and other platforms of web-based mobile apps. What I found interesting in some clients is to see that more and more real-time communication is also combined with task management. In that sense different structures and real-time communication around tasks is really key to support remote cooperation of teams. Also the approach chosen by Mango gives an interesting perspective in structuring tasks due to their current status like in progress, lined up, and a cue, but you can model all these structures with a flexible and solid tag system I think.

Nevertheless at the moment what I am missing and what I did not find is a 

  • simple to use as flow, producteev
  • native clients mobile and desktop
  • flexible tagging system integration as flow
  • following tasks as in flow, so crowd-sourcing is also an approach as in producteev
  • and real-time communication integration
  • context-sensitive trigger for distributed teams (if you are in the copy shop > bring some paper > available for team)
  • open source tool 😉