Matchmaking TopSectoren Media & ICT

 

Yesterday I participated in the Media and ICT matchmaking meeting in Hilversum. I did four pitches and as the organisers told I was the most busy pitcher ;-). In the pitches you could not make use of any slides and had 2 minutes to present and 3 minutes to answer questions.
The areas for pitches and my short stories have been:
 
  • Business Innovation Media and ICT: The Open University is busy with a new kind of educational model and business model behind it. We have to think out of the box to make the OER models happen but there are more and more success examples (flat world, coursera with Stanford courses of 200.000 participants, online MOOC, …) I am reall y curious to get this off the ground in the Netherlands so my pitch was to find the best partners to launch new initiatives for HE and CPD based on OER and online learning networks. 
  • Design thinking: I started of with the long history of CELSTEC/OTEC on instructional design and new developments in orchestration of learning. There are new needs and ways for designing learning in an always on, always available, always information world. We look at real time data streams from sensors, build artefacts and media representations that help users/learners to understand their environments and their own learning processes. We look for partners in this endeavour as also for companies that want to apply our research results to create new environments for performance support, active learning and curiosity.
  • Big Data: Starting with my history in user modelling, learner modelling and adaptive systems. The OU has a long history in personal learning support via online media. Nowadays the game has changed in social media you have lots of data. In our focus topic Learning Analytics we aggregate all these data sources and do research on how to mirror these data to learners to understand how can we support personal learning, reflection, performance support, and individual developments. In our pitch I was calling for partners to implement systems in their daily practice based on our models and technologies in LA. Furthermore I pitched for our activity on shared research data sets based on the DataTEL project. 
  • Smart and Social Media: I was talking about some of our experiences with learning media and metadata for media. Dropping numbers as that in 2011 mobile gaming was about 11 bil dollar business and a forecast for mobile learning is a 6.8 bil EUR business in 2015. Offerng opportunities for cooperation in research, laboratories, and education on new media. Based on current research programmes on learning networks and learning media CELSTEC is adding value in understanding how to use serious games, social media, and mobile media for learning and professional development. 
Comments welcome!