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David Merril from MIT Media Lab gave a very nice presentation on Siftables at TED. Watch it here.

A recent study of the The Youth Care Foundation (Stiftelsen Ungdomsvård) has described WoW as the Cocaine of the Gaming market. According to the study WoW addiction plays a part in the majority of game addiction cases.
See the article on swedish news.

gaming and immersion

watch this movie about the faces of young gamers immersion in games.

space invaders

Space Invaders made by Neave Games

see at http://edugamesblog.wordpress.com/2007/07/31/do-racecar-video-games-affect-rl-driving/

“In this instance, researchers looked at racecar-themed video games
promoting a high level of risk taking, and researched whether playing
them led to increased aggressiveness in real life driving.”

where is mobile content going?
http://www.slideshare.net/kaeru/mobile-game-directions/

nice one.

Interesting idea but who will work with this thing when having a macbook, probably for mobile game sound or interactive sound games and quizzes ;-)

Description from Korg website

- World’s first music tool software created for the Nintendo DS

- Two patchable dual-oscillator analog synth simulators:

- Four-part drum machine that uses sounds created with the analog synth simulator

- Six-track (analog synth x 2, drum machine x 4) /16-step sequencer

- Delay, chorus, and flanger sound effects available from the mixing board

- Three note-entry modes: touch-control screen, keyboard screen, matrix screen

- Real-time sound control mode via touch-control screen

- Exchange sounds and songs and play multiple units simultaneously through a wireless communications link

screenshotscreenshotscreenshot

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