Kalz, M., Börner, D., Ternier, S., & Specht, M. (2014). Mindergie: A pervasive learning game for pro environmental behaviour at the workplace. In L.-H. Wong, M. Milrad, & M. Specht (Eds.), Seamless Learning in the Age of Mobile Connectivity (397-417). Singapore: Springer.
- A new start … February 11, 2019
- AduLet kickoff meeting at PH Ludwigsburg December 1, 2016
- root your whiteboard … November 18, 2016
- Creating games with visual programming tools and … July 16, 2016
- Off to MIT … July 13, 2016